A CREDIT QUACK ORIGINAL · EST. 2026
Quack City is a living 2D world with a real economy across 21 cities: credit lessons hidden in every building, a pro music studio, a Photoshop-style design lab, a kid coding-and-AI school, storefronts, an App Store and print-on-demand merch. It hands kids the high-end tools creators pay thousands for — and makes them impossible to put down.
21
cities you can fly to
4
flagship cities, fully walkable
31–43
ducks live in the city right now
4
pro studios: music · design · clothing · code
100%
free to play & create
1
App Store to launch what you build














































THE PROBLEM · REAL NUMBERS
Every stat below is a public, cited figure. Quack City exists because the cheapest place to make a money mistake is inside a game, and the most expensive place is a 22-year-old's first credit report.
47%
Average financial-literacy score of U.S. adults — the lowest in the survey's 10-year history.
TIAA Institute–GFLEC P-Fin Index, 2026
38%
Share of questions Gen Z adults answer correctly. The generation entering the credit system knows the least about it.
TIAA Institute–GFLEC P-Fin Index, 2026
$246B
What lack of financial knowledge cost Americans in one year — about $948 per adult.
National Financial Educators Council, 2025
23
States that still don't guarantee every high-school student a personal-finance course.
Next Gen Personal Finance, 2025
$1.2T+
U.S. credit-card balances outstanding. Most of it starts with a first card nobody explained.
Federal Reserve Bank of New York, Household Debt Report
45M
Americans who are credit-invisible or unscorable — locked out of housing, cars and business capital.
Consumer Financial Protection Bureau
76%
Kids under 18 who play video games. Attention is already in the game — the lesson just isn't.
Entertainment Software Association
$200–$750
Retail price of one professional music-production suite (FL Studio, Ableton). Quack City's DAW costs a kid $0.
Published retail pricing, 2025
WHAT WE AIM TO FIX
Credit before the first card
Utilization, inquiries, late marks, collections and disputes are lived inside the game. The QuackScore engine simulates a real bureau file — miss a parking ticket and it goes to collections, hurting your in-game score. The consequence lands at 12, not 22.
The $2,000-a-year tool gap
A DAW with plugins and mastering, a layered design studio, a 3D world. Professional creative software is priced for adults with jobs. We hand the same capability to every kid in the city for free.
Screen time → skill time
Kids already spend hours in Roblox and Fortnite. Quack City keeps the loop they love — explore, collect, trade, flex — and attaches a skill and a lesson to every reward.
A first paycheck, not a first debt
Royalties from real plays, beats sold to other players, clothing drops that ship as real merch. Kids learn what an advance, a split and a margin mean by earning one.
Career exposure at scale
Music production, graphic design, retail, real estate, banking, journalism (QET newsroom) and law (Credit Court) are all walk-in buildings. Most kids never meet a producer or an underwriter. Here they talk to one every day.
Parents get fixed too
Quack City sits on the Credit Quack funding platform. A kid's progress opens the door to the parent's real credit report, dispute tools and funding programs — one household, one fix.
HOW WE CHANGE THE WORLD
A kid in any zip code, in any country, can open Quack City and learn to build a website, produce a record, design a clothing line, understand AI and open a real store — for free, before they ever get their first paycheck or credit card. We turn the lessons that keep families stuck into a world kids can't put down.
Money confidence
Credit, budgeting and business — learned by living it, so the first real decision isn't the first time.
Creative power
A pro studio, design lab and code school in every kid's hands — talent stops depending on who can afford the software.
A first business
Storefronts, an App Store and real merch turn a kid's idea into a shareable, earning thing.
A global classroom
21 cities of culture, language and currency — the whole world made walkable.
EVERY FEATURE · REAL SCREENSHOTS
EDUCATION
Credit scores, utilization, disputes, mortgages, business credit, currency, house edge — every building is a lesson a kid finishes without noticing.
MONEY-MAKING
Coins are earned by learning and by creating: royalties from real plays, beat sales, store profits, QuackBay flips, clothing drops and real merch orders.
SKILL LEARNING
Produce beats, play piano and drums, design clothing and posters, run a shop, negotiate a label deal — skills with a career attached.
HIGH-END SOFTWARE, FREE
A DAW with plugins and mastering, a layered design studio with filters and print prep, a 3D world. Tools that cost $200–$2,000 a year — free for every kid in the city.
SKILLS → CAREERS
| Skill | Where it's taught in the city | Real-world path | Typical U.S. salary range |
|---|---|---|---|
| Music production | Quack Studio Pro · Beat School · Plugin Rack | Producer · sound engineer · composer | $50k–$120k |
| Graphic & apparel design | Threads Designer · Design School · Mall pixel-art | Graphic designer · apparel designer · brand artist | $45k–$95k |
| Personal finance & credit | Duck Academy · Dispute Lab · Credit Court · QuackPhone | Every career — and the difference between renting and owning | Lifetime |
| Entrepreneurship | Duck Row Mall stores · QuackBay · Quack Records deals | Founder · store owner · label executive | Unbounded |
| Real-estate & lending literacy | Funding Bank · DuckHomes · rent reporting | Loan officer · agent · first-time homebuyer | $55k–$110k |
| Languages & culture | Paris · Tokyo · London · Cairo phrasebooks and currency | Travel, trade and remote work readiness | — |
| Media & broadcasting | Quack FM · QET newsroom · DJ battles · Quack Station | Host · journalist · DJ · content creator | $40k–$90k |
Salary ranges are broad U.S. medians from public labor data and are illustrative, not guarantees.

SCHOOLS LANE · FOR EDUCATORS
Quack City is the easiest way to teach financial literacy, entrepreneurship, coding and the arts — all inside one world kids actually want to open. Enroll a classroom and every student gets a free account, a storefront and the pro studios. Nothing to install; it runs in any browser, on any device.
Free for classrooms
Every student, every tool — no cost during the beta.
One link to join
Share one link and your whole class is in, together.
Real-world skills
Money, business, code, AI, music & design in one place.
INVESTOR ASSESSMENT · EVERY FEATURE, SCORED
We grade our own product the way an acquirer would: how much it teaches, how long it holds a kid, whether it can make money, and whether it plays on a screen bigger than a phone.
| Feature set | What's live | Learning | Engagement | Revenue | Media / TV | Why it matters |
|---|---|---|---|---|---|---|
| Credit & funding education | Academy, Dispute Lab, Credit Court, Funding Bank, QuackScore engine | ★★★★★ | ★★★★★ | ★★★★★ | ★★★★★ | Core IP. Directly tied to the Credit Quack funding business; every lesson is a future client. |
| Quack Studio Pro (DAW) | Channel rack, piano roll, mixer, mastering, plugins, Beat School | ★★★★★ | ★★★★★ | ★★★★★ | ★★★★★ | Rare: a working DAW inside a browser game. Beat School is a ready-made competition/TV format. |
| Threads clothing designer | Layered editor, Design School, wear in-game, real print-on-demand via Stripe | ★★★★★ | ★★★★★ | ★★★★★ | ★★★★★ | Only feature with live real-money revenue today. Kid designs → real hoodie is a headline. |
| QuackNet economy | QuackBay marketplace, 40 collectibles, QuackTunes, QuackPay wallet, labels & royalties | ★★★★★ | ★★★★★ | ★★★★★ | ★★★★★ | Retention engine. Scarcity, trading and royalties teach markets without a lecture. |
| Multiplayer social world | Town Square, synced jukebox, chat wall, TV, dance floor, pets, vehicles | ★★★★★ | ★★★★★ | ★★★★★ | ★★★★★ | Where kids stay. Profanity-filtered, cloud-saved, live websockets. |
| World travel | 3D globe, Paris, Tokyo, London, Cairo, NYC — phrasebooks, currency, culture | ★★★★★ | ★★★★★ | ★★★★★ | ★★★★★ | Each city is a sponsorable district and a natural 'episode'. 15 more cities scoped. |
| Arcade, Dojo & mini-games | QuackMan, Credit Brawl vs. the four villains, leaderboards | ★★★★★ | ★★★★★ | ★★★★★ | ★★★★★ | Low-friction hook for the youngest players; villains are a merchandisable cast. |
WHY THIS IS AN INVESTMENT, NOT A DONATION
Game-based learning, kids' finance and creator tools have each minted large companies separately. Quack City is the first product we know of that fuses all three around a real credit-repair and funding business that already serves paying clients.
HOW IT MAKES MONEY
Location sponsorships
Storefront $2.5k → District naming rights. Tiers live on this page; brands teach their product inside a quest.
Real merch (live now)
Threads designs ship as printed apparel through card checkout. Platform margin on every order.
School & district licences
Design School, Beat School and Credit 101 as a classroom curriculum with dashboards.
Household funnel
Kid plays → parent onboards to the Credit Quack funding platform (CRM, credit AI, loan programs).
Marketplace take rate
QuackBay, QuackTunes and label deals already meter every transaction.
BUILT LIKE A SHOW · MEDIA & BRAND PARTNERS
Quack City was designed with a cast (the four Credit Villains, Teddy Riley, Anthony, the NPCs of Main Street), recurring locations and competitions with real prizes. That is a television bible, not just a game.
EP. 1
Beat School
Kids rebuild a hit inside the DAW with a legend's guidance. Format: weekly producer challenge, real release on Quack Records.
EP. 2
Design School Drop
Ten lessons, one collection. The winning design ships as real merch to viewers the same night.
EP. 3
Anthony's Tour & QET
The city already has a newsroom (QET · The Break), a radio station (Quack FM) and a founder-led tour. Segments, not sketches.
EP. 4
Credit Court
A courtroom where a kid disputes a fake collection and wins. Reality-TV stakes, classroom outcome.
EP. 5
A city per season
Paris, Tokyo, London, Cairo, New York — each globe city is an episode arc with its own culture and currency lesson.
OWN A LOCATION · EARLY PARTNERS
Storefronts, buildings and whole districts can carry a partner's name, teach a partner's product and reward players for engaging. Early partners lock in founding pricing and a seat at the design table.
Storefront
$2,500 / yr
Building
$15,000 / yr
District Naming Rights
Let's talk
INVEST · PARTNER · SPONSOR
We're raising to expand the world to 15 more cities, ship the design studio to schools, and turn the in-game economy into real scholarships and first paychecks for kids. Tell us who you are and we'll set up a call within 48 hours.
✦ Live product — play it right now at /city
✦ Built on the Credit Quack funding platform (CRM, Funding Center, credit-report AI)
✦ Multiplayer, cloud saves, real payments already wired